![]() ![]() Standard and narrow gauge tracks (and for trams as well) with different characteristics (radius of AC/DC electrification (but maybe it's redundant) Refuelling stations for steam and diesel locos Upgrade for industries like integrated cargo stations More entries at airports for pedestrians Investing in Cities for making them attractive Schools and other administrative buildings in cities a "gamemode" where, instead of a few towns and villages, you have one big metropolis with ![]() Out-of-map "offers" Like the traffic in Cities Skylines with their trains to other cities Toggable visibility trees and rocks when building Bi directional trams (reverse feature for trams as well, not for all but for relevant trams) Alternative power sources for train vehicles and street vehicles Dining,salon and observation cars which increase the earnings Old vehicles get grayed instead of going away from the market ![]() More capacity to select what vehicles carry VTOL vehicles like airships and heilcopters If two lines are connecting the same two stations, the passengers should use both lines Trains can search for empty plattforms or tracks if their current is occupied Special Events which are making more people. Locos and multiple units wear and maintenance in depot More indications for a line like different patterns More conditions for ships like the deepness of the water Defining a end time where technologies and vehicles doesn't change Building takes a bit time, maybe you can build faster with better vehicles. Accidents which could block routes and random events Borrow or pay back in different increments Like going to the track which isn't connected Dependency Mode (watch the explanation on post 2 here) ![]() Better management of fuel and electricity Management of Advertisments and employee ![]()
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